1. The player who chose the "East" tile in the last step rolls the dice.
He then counts players counterclockwise, starting with himself.
2. The player determined in step 1 rolls the dice again, and counts in the same manner.
The player determined by this roll
becomes the starting Dealer.
1. Example: Player "B" rolls 7
This lands on player "A"
2. Player "A" rolls an 8, landing on Player "C"
Making Player "C" the starting dealer
The Dealer Determines the Assignment of Directions
Each seat is assigned to a direction. The Dealer is always assigned to East.
1. Player C has become the starting Dealer, making him East.
2. The other 3 directions are assigned to the other 3 players, going counter clockwise in the order South-West-North.